This course will focus on the development of a commercial game about climate change, giving students the opportunity to contribute to a piece with broad social impact. Award-winning new media artist and game designer Matt Parker, along with a climate change expert, will lead students in strategizing new directions this work could take, and producing early-stage game materials. Students will play modern games with a focus on social consciousness (Papers Please, Cart Life, Gone Home, Dys4ia, Firewatch, and the games of Molleindustria, to name a few) and analyze these games’ focus on narrative and mechanics. Application required — apply below.

Faculty

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Application deadline: Thursday, December 7 at midnight.

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Sections

S01

Wednesdays, 1:30 - 4:20 pm

Instructor(s)

Matt Parker

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