It can be remarkably easy to take the process of looking for granted. Each day, humans contend with an onslaught of visual information. Education primarily focuses on teaching people how to read, write, and deal with numbers. But what about learning how to look closely and critically at images, at the world around us, and at ourselves? In this transdisciplinary course, we will question common assumptions and our own about looking; interrogate the anatomy and physiology of vision; develop our looking muscles; practice visual problem-solving strategies; and together design new tools to help people engage with the visual world.
Visual Arts Courses
An introduction to the materials and methods of painting, addressing form and light, color and its interaction, composition, scale, texture and gesture. Students will experiment with subject matter including still life, landscape, architecture, self-portraiture and abstraction, while painting from a variety of sources: life, sketches, maquettes, collages, photographs and imagination.
This course will explore the material culture of this community from three perspectives: Architecture + Location, Visual Artists and Exhibitions, and Black Queer BDSM communities with a significant research focus on finding and presenting new materials.
In this introductory studio course, participants explore the world wide web as an opportunity for self-publishing.
The practice of graphic design relies on the existence of networks for distributing multiple copies of identical things. Students in this course will consider the ways in which a graphic design object's characteristics are affected by its ability to be copied and shared, and by the environment in which it is intended to circulate.
This studio production class will engage in a variety of timed-based composition, visualization, and storytelling techniques. Students will learn foundational methods of 2D animation, acquire a working knowledge of digital animation software and technology, and explore the connective space between sound, image, and motion possible in animated film.
In a digital world, this course promotes hand-made printed images. Students will examine two kinds of printmaking: relief and intaglio. To make images that matter, students will learn to cut blocks, fashion stencils, plan and execute color layers, etch and drypoint copper plates, and understand the range of mark making possibilities available in printmaking.
This course, conducted in English, is a study of Fascism through selected films from World War II to the present. Topics include: the concept of Fascist normality; Racial Laws; the role of women and homosexuals; colonialism; and the opposition of the intellectual left.
This course will examine photography's constant negotiation of evolving technologies. Students shoot black and white and color film and scan and print it digitally to broaden their photographic strategies, their technical skills, and their understanding of the medium of photography. A range of tools will be introduced, including analogue film development, scanning negatives, Photoshop processing, and inkjet printing.
An introduction to the art and craft of lighting design for the stage and an exploration of light as a medium for expression. Students will develop an ability to observe lighting in the world and on the stage; to learn to make lighting choices based on text, space, research, and their own responses; to practice being creative, responsive and communicative under pressure and in company; to prepare well to create under pressure using the designer's visual toolbox; and to play well with others-working creatively and communicating with directors, writers, performers, fellow designers, the crew and others.
A graphic skills course that focuses on the techniques, craft, and ideologies of collage as a form of architectural representation. There are in-class workshops and weekly projects involving (handmade) collages.
This class will focus on how contemporary painting considers the human figure. Portraits without people, the selfie, imagined figures, forgotten figures, fragmented figures, figures from our lives, abstract figures, cyborgs, crowds, and composite figures will be considered within a structure of exploratory painterly approaches. This class will NOT focus on "how to" paint the figure. No experience painting the figure is necessary.
This workshop class will introduce students to the fundamental elements of developing and writing a TV series in the current "golden age of television." Students will watch television pilots, read pilot episodes and engage in in-depth discussions about story, series engine, season arcs, character, structure, tone and dialogue, which will be applied to their work.
Advanced Questions in Photography will examine ways in which lens-based media can interrogate representation, class, gender and race. The class will look artists of the 1960's through 1990's such as Eleanor Antin, Adrian Piper, Douglas Huebler, Martha Rosler, Barbara Kruger, Carrie Mae Weems, Felix Gonzales Torres, Lyle Ashton Harris and more recent artists Trevor Paglen, Hank Willis Thomas, Jason Lazarus, Walead Beshty and Hito Steyerl.
This studio course builds on the skills and concepts of the 200-level Graphic Design classes. VIS 415 is structured around three studio assignments that connect graphic design to other bodies of knowledge, aesthetic experience, and scholarship. The class always takes a local concept or event as the impetus for investigations. Studio work is supplemented by critiques, readings and lectures. Students will refine their approaches to information design and visual problem solving, and to decoding and producing graphic design in print and electronic media.
Students will design, build, and critically analyze three common objects—a Cushion, a Prosthetic, and a Light Fixture—each of which will be informed by the diverse structural properties of a singular material: ash wood. These objects will be executed quickly and in round-robin fashion, a structure that allows students to be leaders on some assignments and learn from their classmates on others, supported by lab work. The course is capped by a semester-long, collaborative project to design and build a flexible bridge. A larger goal of the class is to compare and contrast methods of evaluation in visual art, engineering, design, and ergonomics.
This class concentrates on the editing process. Students will re-edit samples from narrative and documentary films and analyze the results. We will also critique ongoing edits of your own thesis films. This course will give you a better understanding of how many ways there are to approach and solve the puzzle of editing a film.
This seminar examines the radical possibilities of collaboration as fundamentally a process of radical composition through which collaborators bridge different modalities of creative expression - textual composition, artistic composition, speculative composition, among others - that span multiple media, forms and practices. By modeling and exploring collaboration as radical composition, this course seeks to reframe it as more that a dynamic of participation and coordination, and to recognize it as a generative methodology for producing critical scholarly and creative work.