Movement and Projection

This cross-genre, interdisciplinary, and creative project based course explores digital imagery combined with human movement. Students work with technologies including projectors, projection mapping software, modular coding, Unreal engine, and mocap suits, to create works of art and shareable experiences incorporating images, space, and the human body. They will learn of the body as a robust technology through embodiment, movement, and motion capture. Discover how to get beyond the screen: how working with multimedia can involve movement in space, and how images can escape from your screen to become part of the three dimensional world.

Prerequisites and Restrictions

None.

Other Information

Students do not need any movement or performance experience to participate. If this course becomes full, please join the waitlist

Faculty

Sections

U01

Mondays, 1:30-4:20 PM